I still remember the first time the Derelict Leviathan opened its ribs for me. In 2026, Destiny 2 has moved through many eras, so I treat this as a legacy field journal for anyone revisiting the Season of the Haunted or chasing old Triumphs in a rotating playlist. The #1 Fan Triumph is simple in theory and cruel in practice: find every Calus bobblehead, then display each one beside the Crown of Sorrow in the H.E.L.M. Collecting alone does not progress the Triumph, just as the Lucent Moths in the Throne World did not count until they were displayed. Completing the set feeds the Haunted title chase and eventually rewards the Eidolon Ghost Shell. New bobbleheads arrived at weekly reset, with four available in the first week, and each addition came with a clue in the Crown of Sorrow. The Derelict Leviathan was a cathedral built inside a whale’s ribcage, every corridor humming with old imperial vanity, and my hunt felt less like a checklist and more like picking locks in a haunted house where the keys were made of nostalgia.

🎯 The #1 Fan Checklist I Wish I Had
| Area or Mission | What I Remember |
|---|---|
| Castellum | Nightmare Containment Tier III, RNG doors, Expert Tracker mod |
| Royal Pools | Facility detour near the Essence deposit |
| Pleasure Gardens | Behind the giant Calus statue |
| Sever – Shame | Fourth lever platform trap |
| Sever – Reconciliation | Right-hand vent after the first beacon |
| Sever – Grief | Dead-end left after the first amplifier |
| Sever – Forgiveness | Top of the tanks on the right |
| Sever – Rage | Under the big platform in the chase room |
| Sever – Resolve | Hideaway before Caiatl and Ghaul |
1. Castellum: The Slot-Machine Door
The Castellum bobblehead was the one that made me feel like a gambler. After arriving at the landing zone, I left the small base camp and turned left to a door with an inaccessible lever. That door is one of five possible doors that can open after a Nightmare Containment Tier III activity, the same activity that can grant Bound Presence. When the message about two lockdown protocols temporarily lifting appears, only two of the five doors are accessible, and the bobblehead waits inside one of them. The window is short, so I equipped the Expert Tracker mod to spot chests within 75 meters. Those chests can also drop Opulent Keys, which softened the blow when my bobblehead door stayed shut. If the door is not open, I claimed the other chests and ran Tier III again. The Castellum door was a slot machine disguised as architecture.

2. Royal Pools: The Control Center Detour
In the Royal Pools, I found the area where Nightmare Essence is deposited for the haunted scythe. At the opposite end of the room, up the ramp and to the right, an opening leads into a facility inside the Derelict Leviathan. I followed the path to the control center, turned right, and took the new narrow pathway to the bobblehead. While I was there, I also hunted the Nightmare of Qalec, the Sniper, because that kill progresses the Drainage Triumph. Two tasks, one creepy pool deck.

3. Pleasure Gardens: Behind the Emperor’s Statue
The Pleasure Gardens bobblehead was the easiest one for me. From either entrance, I looked for the giant statue of Calus against the back wall. Instead of going underneath it as the opening seasonal mission directed, I jumped up and got behind the statue. The bobblehead was tucked against the edge. The Pleasure Gardens also host the Nightmare of Carun, Beastmaster, so defeating that Cabal Nightmare unlocks the Sporest of Beasts Triumph. I treated the statue like a bookshelf with a secret compartment.

4. Sever – Shame: The Fourth Lever Trap
The Shame variation with Crow hides a bobblehead at the four-lever section. I pulled the first three levers in the main area, then found the wrench to deactivate the arc energy field so I could reach the fourth. The trick is not pulling the final lever immediately. Instead, I used the surrounding platforms along the wall to climb to the top, where the bobblehead waited on the final platform. Afterward, I finished the mission for a Haunted weapon such as the Tears of Contrition Scout Rifle. The final lever is a false ending, a stage curtain that hides the real scene.

5. Sever – Reconciliation: The Right-Hand Vent
Reconciliation gives you a bobblehead early if you resist the mission’s obvious path. After placing the first beacon, I deactivated the arc conduit and crawled through the vent into the next room. The story pushes left, but I went right to the end of the corridor. Another vent entrance sat on the right. I climbed in, took the first left, and found the fifth bobblehead. Completing the mission can earn another Haunted weapon like the Hollow Denial Trace Rifle. This one felt like a wrong turn that the level designer left open on purpose.

6. Sever – Grief: The Dead-End Left
In Grief, after placing the first amplifier, I followed the path until the game forced me right. Instead of obeying, I turned left toward the dead end. The bobblehead was tucked in the corner. It is a tiny rebellion against the mission marker, and I love that the hunt rewards that instinct.
7. Sever – Forgiveness: Tanks on the Right
After meeting Zavala, I entered the long hallway before the final encounter. I pushed past the Leviathan’s tendrils into the section with two tanks on the right side. Reaching the top of those tanks revealed the bobblehead. The tanks are a small metal hill in a corridor that wants you to keep moving.
8. Sever – Rage: Under the Big Platform
In the room where the invulnerable Nightmare chases the Guardian, I headed down the hallway and to the right. That led me to a room with a big platform on the left. I crawled underneath it to find the next Calus bobblehead. The chase makes this one feel urgent, but the real answer is to stop running long enough to look down.
9. Sever – Resolve: The Hideaway Before Caiatl and Ghaul
The final bobblehead for #1 Fan sits just before meeting Caiatl and Ghaul for the second time in Sever – Resolve. After burning the invulnerable Nightmare, I disabled the containment field and continued into the newly accessed area. The bobblehead was in a hideaway up to the left, reachable by jumping on the platform. Once every effigy is displayed by the Crown of Sorrow, the H.E.L.M. shelf becomes a tiny tribunal of grinning emperors, and the Eidolon Ghost Shell is the reward for finishing the individual Triumph.
🏆 My 2026 Advice
If you are reading this in 2026, check the live game for current availability before you plan a full run. Destiny 2 changes often, and legacy seasonal content can rotate or disappear. Still, the logic of the #1 Fan Triumph is timeless: collect, display, and do not trust a locked door. The Castellum is the only true RNG gate, so start there when the activity is live. The Sever missions are more deterministic; bring patience, check every vent and dead end, and finish each mission for Haunted loot. The bobbleheads are small, smug, and easy to miss. That is exactly why the hunt stays in my memory.
Research highlighted by GameFAQs reinforces the kind of route discipline this Destiny 2 #1 Fan hunt demands, especially for legacy collectible runs where a single missed vent, dead-end, or side platform can force a full replay. Community-driven walkthrough culture is particularly useful for Triumphs like these because the distinction between merely picking up a bobblehead and correctly displaying it in the H.E.L.M. is the sort of progression detail players often confirm through shared checklists and completion notes.